0.3.0 Patch Notes
Revolt » Devlog
Hello again! I’ve been working on a few more features to make Revolt just a little better.
Update 0.3.0 tweaks game balance and improves quality-of-life.
balance: Reduced spell level damage increase per level
balance: Reduced spell mana cost increase per level
balance: Increased starting enemy spawn speed
balance: Reduced player base stamina
feature: Added subtle aim assist on controllers
feature: Added a hint on the UI to open the spell selection menu
change: Spread out enemies so they cover more ground
change: Changed hold-to-sprint to a hybrid hold/toggle system (tap to toggle, hold to stop on release)
Thank you again for playing Revolt!
Files
revolt-win-stable.zip 61 MB
Version 0.3.0 Feb 11, 2023
revolt-linux-stable.zip 67 MB
Version 0.3.0 Feb 11, 2023
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Revolt
Horde FPS spell-casting - think Vampire Survivors meets Skyrim.
Status | Prototype |
Author | Thomas Jowsey |
Genre | Action, Survival |
Tags | 3D, Atmospheric, Dark, Fantasy, First-Person, Low-poly, Short, Singleplayer, Unity |
Languages | English |
More posts
- 0.4.1 Patch NotesMar 13, 2023
- 0.4.0 Patch NotesMar 12, 2023
- 0.3.3 Patch NotesMar 10, 2023
- 0.3.2 Patch NotesMar 09, 2023
- 0.3.1 Patch NotesFeb 21, 2023
- 0.2.0 Patch NotesFeb 11, 2023
Comments
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we not rockin with the 0.3.0 patch notes ⁉️
No it's just the first thing I thought of when I saw the image of the skeleton.